The Design Patterns in C# Training is aimed at teaching how to apply design patterns using the C# programming language. Design patterns are general and widely accepted solutions to recurring problems in software design. This training covers the fundamental concepts of design patterns, their classifications, and examples of their use in various application areas in detail.
At the beginning of the Design Patterns Training, the basic principles and philosophy of design patterns are emphasized. Relevant concepts are explained with examples and supported by visuals. Following this, the classification of design patterns is presented, with each pattern being examined in detail. Design patterns are categorized into three main groups: Creational, Structural, and Behavioral. Each pattern is then explored individually.
The training explains how design patterns can be applied using C# through practical examples. For each design pattern, a sample scenario is presented, followed by a demonstration of how it can be implemented using C# features. This helps organizations learn how to use design patterns to solve real-world problems. Popular design patterns such as Singleton, Factory, Observer, and Decorator are also covered.
Another important focus of the training is how design patterns interact throughout the software development process. Design patterns can be applied from the beginning to the end of software projects, providing benefits at every stage. The training delves into how design patterns can be used in analysis, design, coding, testing, and maintenance processes.
Participants learn how to practically implement design patterns using the features of the C# programming language. Organizations are taught the coding techniques and C# features necessary to apply design patterns. By working on sample projects, participants gain hands-on experience with design patterns, making their projects more flexible and scalable.
Lastly, the training covers how design patterns interact within the software development process, and how to select and apply the correct design pattern at each stage. This knowledge enables participants to create more reliable and optimized structures in their software projects.